FIFA 15 nine tips on the game, as God

October 25th, 2014

We all know how frustrating it can be to pass the time. This is a game that often does not make sense for us the best, but we love him despite his faults and failures painful.

There is nothing more frustrating than losing to FIFA’s goal in the last minute, especially when you hit the opposition mercilessly for 90 minutes. Funny that the performance of the opposition goalkeepers in the network – and then most of the capital NAF enter your purpose in stopping – Well, it only increases the anger and discontent.

It rarely happens that the whole world is against you, if you do not come out on top feeling. We all feel the same pain.

But there are ways around it. You do not have to pour all his heart and energy that the first game of the day on the internet. It’s exciting, sure, but sometimes requires all FIFA is little knowledge about what needs to be done, and the will of its implementation.

Skills and tricks are beautiful, but believe it or not, there are more than 15 FIFA(FIFA coins) dance their way around defenders involuntarily. There are a set of ideals must be in place to be able to maintain success, because even the most sophisticated tricks you can find good players at the end. So what you really need to do to reach the top in the game?

Nail on these nine things to achieve FIFA 15, God placed.

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it’s still easy

October 18th, 2014

After the disaster I was expecting more content and more ‘things’. I knew from the beginning that this would not be a big game changer, but I waited patiently and finally left. After about two months of games all I can say is this: Not bad, but I can see why the players are angry about it, and the reason is that he has something really different from other expansions. Questioning the system, even if it is exactly the same as in other expansions, has a major update: they are all connected in almost everyone and almost looks like a campaign (something that this game should be a lot).

Moreover, it is the same old thing and although I do not mind anything that is repetitive tasks already showing that the old game. New wonderful and really shows areas that they are struggling to make the game is still looking good again … but this shows that it is very difficult to age and needs a new direction. However, the two newest additions, of course pandarens monk …. Now, for the first class, and I do not like it, but it’s very well done, and even if people think they are soft and beautiful, which they are, they do not feel out of place at all, and I really feel their problems and conflicts while questing. Can be considered a bit of class as a monk or priest paladin, because they can do all three roles (tank, DPS, processor) and so far it’s really very good, good, so true that it will need some identification, but so far I do not like this new category The only problem is that the levels of the first type is difficult because of the lack of a huge amount of damage (but fortunately gets a higher level of about 15).

Now, for the rest, I have a few complaints: the dungeons are fine and dramatically leaders believe good … but it’s still easy and it’s a shame that there is nothing more challenging. I have not tried the attacks, but the most I get from players is that they are not hard and tournaments is not even hard, but actually more easily. 90 also forces the game to grind their reputation in order to get a lot of their equipment, making the game mainly based on the implementation of daily tasks: Seems like this method as a pretext to make the most difficult grinding equipment but it is only for a longer period and really feel out of place without reference to the resolution that is a long time to reach the maximum.

Generally, I do not like this game, probably more than most other forums. I played and tried other online games, from the eyes of Guild Wars 2, and somehow I still come back to this game and the reason is that it is still a game and treated in great detail. Its flaws and I’ll give this game 6 mainly because they are not bad, but it certainly means for fans of the old series: they do not go willingly, as a game and you have no real problems at all, but for those who are already tired … I strongly suggest to ignore it. All I can say is that I expect a further expansion, and then put an end to this game, because even that Blizzard shows the capabilities and know how to improve that part of the game content (and do some other worse) , and this game is unfortunely become too old and needs to be completed in glory. Not ashamed.

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Upgrade to Rune Fest 2014 – would push the currency of the game announced

October 11th, 2014

Jagex Games Studio current plans for the annual fan convention Runescape: Rune Fest. This year, players will have the opportunity to attend free with the purchase of the game reserves of gold, or trade this event have RS-titles with other players.

with RS-links that tickets to RuneFest, but also can buy hotel stays, merchandise and more – and left without a penny (or euro)! Rune Fest this year on Saturday, October 11th Tobacco Dock in London, and let scape lovers, meet the developers behind the game and talk with a look to the future updates. Besides the ability to pay for tickets using RS(RS Gold) links can also be purchased for 99 to Monday 28th July. Jagex has a partnership with a local hotel for the participants to obtain. Nights with RS-links are You can also use the virtual currency Crystal, these visitors RuneFests get food, beverage and merchandise at the event for free.

was developed in the last 13 years and very loyal audience throughout the scape, excited as we play’ says Jane Ryan, director and community events in Jagex. ‘The Rune Fest is our way of celebrating all scape so special, and what is most important: .. players this year, we wanted to make sure the maximum number of players that can make it possible, and get it for the whole game currency. Thus, players can participate in this event without spending a penny! ‘

Scape titles introduced in September 2013 in the game, and the scape can be purchased on the site. with real money or in-game gold.

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the Ministry of Planning

October 4th, 2014

Dragon Spirit destroyed my faith built in Wau Firelands. The release of the Ministry of Planning was to get some of that faith me back.

Questing and daily newspapers are also milling and boring than ever, the dungeons is not terrible, but at the same time is not a big deal. I’m here to rob, despite the strikes and the continuation of the spirit and the Ministry of Planning so far from the water.

As I said before the festival today is grinding and boring too, so if you want to play to chase the game, then the game may not be for you, but I’m just a game of attack and this is a big improvement in the spirit of the dragon. It would be nice to have a kind of new innovative idea to see to perform the tasks but still give the opening 9:10 of the raid decent. www.buyfut15coins.com

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Little attempt tendrils Fun

September 27th, 2014

Once you have completed the task of digging the website and have at least one attack in 75.75 Magic, 75 and 91 after the constitution, and talk to an expert for Archaeological excavation testing at the Centre.

He will deliver Ultimatus Constitution: a place full of size Zarosian, tradition with a focus on the battle with the beast Lazaros attracts many god Loarnab. Read the book and launches four new combat skills while you’re at it.

Three threshold lethal skills:

1.Blood tendrils (75 offensive): Provides up to 180% weapon damage to your target audience directly, then down 90% weapon damage over time to the target, and 25% weapon damage at the time of the casting machine.
2.Shadow tendrils (75 Ranged): Effects jar 2-5 times, for a total of 33-250% weapon damage, and damage to the target of 66-500% weapon damage with one stone.
3.Smoke tendrils (Magic 75): Provides up to 100% weapon damage to the target, and then another three strikes as an attack combo: 0.150% to 125% and 200% weapon damage. During the story, and the wheels three hits leads to 25%, 50% and 100% weapon damage.

Note that the damage caused by the melting of these skills commensurate caused by his enemy, and it can kill. It is strong, but also dangerous, and it’s up to you to manage risk!

Finally ice-seekers (91 Body) may increase the final healing crystal ice. Every four seconds, and the cure of all within 1-7% of the maximum points of their life, depending on how close they are to the glass. The total amount of treatment (shared among all who through the glass) is three times the maximum points pitcher life, including flak jackets and other fortifications aircraft.

Note: We try to do something new with these skills. Was conceived as forms rank skills to change after the test, and the ice the past, but the thresholds is the first seaside resort of Levi heal over time on a consistent ability in the game.

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Adventurous album – monuments of history and expertise

September 20th, 2014

Skill story was first elected in the July survey presents adventurous new record. We are pleased to announce that it is now available!

If you ever wondered how it behaves in the ability of this month, compared to the past, now can be found on skills profile page.

Each skill is a bar graph that shows the amount of XP you earned every month. Data starts from March 2014 – once again – enough as far back as a year ago, time to renew.

But that’s not all. The survey was the closest race in July, we are also the second most popular option!

Ability Marcos you a target on the page, skill set and see the progress bar shows how far they are. Choose one of the attractions at a different level, or see how far you can go to 200 million XP.

Check these characteristics in his own comic adventure now.

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Read Hellscream and warlords introduction of Draenor

September 13th, 2014

“We will not be slaves! But we will win “

The Pit Lord Mannoroth death.

Gul’dan and his followers in chains.

In one night, Grom Hellscream exposed and the forces that claim to make sprites frustrated. In one night, and found Warchief Hellscream valley crowd of iron and put on the path of the violent collision with another world again people.

But it was not to be. Who warned about the betrayal of Gul’dan Hellscream? What convinced that Azeroth was worthy of defeating the enemy at any cost?

Before plummeting Gul’dan, two strangers came to Draenor: Garrosh Hellscream, the deposed president war crowd to Azeroth, and Kairozdormu bronze dragon reasons shrouded in mystery. World of Warcraft final story, ‘Hellscream ‘shows how his actions and Draenor all objects in Azeroth in the risk of death. Read the story here, and then go into the events surrounding the invasion of traditions crowd of iron in our archive:

1.War crimes – this novel by Christie Golden, Garrosh Hellscream is tried for his crimes put during the events of Pandaria clouds.
2.Gul’dan strange – Garrosh Hellscream Gul’dan and face to face for the first time in this comic for free by Mickey Nelson, featuring art Alex Horley.
3.World of Warcraft: Warlords Film Draenor – at a crucial moment in the history of Draenor, the battle cry of the Cacique reforges Grom Hellscream defy fate and the fate of his people. Personal Biography
4.Garrosh Hellscream – Learn about the former Warchief of the Horde.

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the Ministry of Planning

September 6th, 2014

I would like to start by saying that I’ve played since its launch near the end of the rest of the vanilla. This also comes from someone who is generally disliked disaster.

Clouds of Pandaria (or Ministry of Planning, ‘as I will refer to it as such from now on) is very manipulative. Once you reach the maximum level and you get a lot of new options, but very few actually give something. With the exception of (a scene) scenario, other scenarios and gives little or no reward for your character (if you’re lucky, an element of shit). Dungeons (or better championships) stuff and take the (very useless) Justice points out that the equipment that you on the phone … quality … Well …

You can also get courage points … but can ‘ t be created to deal with the different factions. + two weeks of daily tasks short, your progress every day, you are bound to do all axles per day (about 5 of them, each taking anywhere from every 10 to 40 minutes) for a period of 45 days (or 45 times). This is so that you can spend a solid amount of points earned at full speed and get other benefits. In addition, we plan to do Heroic dungeons to art and his time with the newspapers. When finally finished everything (like me), you’re just going to attack … and do much more. As is the case of a disaster, but at least go disaster: Dungeons (or character) and JP prepares attack, while the Ministry of Planning are: Dungeons, crafts, JP, and newspapers (all close together) to TRF invasion.

Every retro gamer there reading this Castlevania game is a disaster and the Ministry of Planning and game Castlevania 2: Also find Simon (except that terrible disaster was unlike game Castlevania, but the sense of the evolution of the changes this analogy is valid).

Addition, Blizzard claims ‘options’ and to have. ‘Options’ I’ve seen both sides, because now I have two level 90, and one of them (my house), I did every day and I did my best, and my alternative, does every day. Although both sides are terribly slow and daily character was much faster, but 10 times more boring. In

All this, the only reason I have my five attacks dungeons instead of a 0 or even as a result of the content and challenge. I will not lie, I have loved and hated even missions Level 9 (each trial of the Crusader, Ulduar after the patch), but level 14 is actually a very horrible extraordinary expansion. Moreover, the challenge dungeon, the torrent of pleasure, which not only offers vanity and aesthetically beautiful team to overcome a group of friends / guildies / whatever. Difficult challenges Although

Still think the Ministry of Planning is doing very poorly in its current state, it is certainly not the worst disaster of the expansion of the award easily (fewer options, and less to do terrible journey, terrible ALL) deserve. I hope that in the future, but very rare, because when the fun stopped contents attack, and it will be an instant top 1 unsubscribe become permanent.

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Battle largely in the style of F

September 3rd, 2014

And too strong for those who are not looking for an MMO MMO work. And a big fan of Final Fantasy MMO. Who spent more content than an MMO version can have the last five years to remember. The graphics are one of the best in the genre. Exceptional audio track. Controls fluid on both PC and PS3. the biggest problem of the game is still very popular in the launch of causing all sorts of problems on the server. The upside is that when you’re in the game are almost no bugs. Noting SE fix most problems in the last week of the server. Still, eg the bottom of the browser with a question that was recorded until the party was not ready matched.

Battle largely in the style of F .. is the work of MMO is clearly not try. All elements of the battle system is designed very well together, and the more you level up, the more you can do, the more you fight the system makes sense. The disadvantage is in the beginning will be very slow and boring but that feeling disappears almost completely when they arrive cooldowns actions to accelerate and get instant cast skill cooldowns world. assembly drawing very involved. These two applications of the law in this game, not just press a button and crafts. The development of this game for anyone who enjoys hard to beat. Only one of the better processing / record a new MMO or the ancient period. Content and variety of content. There are many things that will be in this game missed. Contain a variety of content on a solo 4:08 men 24 man development.

Do you have records of fish and micro (Dailys) and destination (dynamic events), dungeons, boss fights for example guild hest (small cells), found plenty of craftsmen, together, fighting classes and the main story, and cities. This game is much more content to AAA MMO 6-12 months after the patch after launch. progress wise this game starts easy, I mean very easy. It is designed for those who have never played according to the game. MMO or a group Gradually he learned the mechanics as you progress and continues to get harder. The story was designed to be feasible for everyone, without much trouble. For hardcore, which starts at 50, after the story. Convenient stop and see how easy it is the last ARR XIV game would be. Or having to deal with the stages of death to come to the point of death 30-50times respectively rapidly in an attempt to figure out a strategy.

And evolution of the negative thing I feel is the biggest weakness games.
1) groups are very focused and solitaire game for the end of his little benefit. It is true that you can get more equipment, but the resolution of your first job is quick and easy to throw to discuss the fate of the lonely.

2), and know that this game closed linear content. Regressions dungeon Bahamuts Laboratory her relationship with the other. Once at the top, there is a good reason to go back. This lack of horizontal development and game content means you engulf same things before you get to the other every day.

3) weekly television guides. Gear game for every duplicate content bird icon with weekly closures. Although I think there are several drops and then feel grindy single distribution. More or less Dailys spam.argument sensation starts strong but finishes weak. I mean a long epic tale of learning about the world and win the confidence of all. Finding ways to save everybody … and then throws to save a part of the research the world were … in the end I felt very rushed was a disappointment for me. The good thing is that the main dubbing from story very well written and solid.

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It’s reasonable now

August 30th, 2014

The downside of this expansion is that the three new zones are for level 50+ characters… I hear they are wonderful… new flying mechanics, now PvP combat style. But like many the grind of the upper levels in Aion has kept me from getting to the point where I can see the new zones.

The up side is that new zones are not the only thing that was added. The UI for quests has been greatly improved by showing all of the available quests in a zone on the zone map. This works fantastically and you never find yourself grinding if there is a quest you could be doing, And with the number of new quests that have been added it seems that even not counting repeatable quests you should be able to get to max level just through questing now.

That last statement is helped along by the fact that many quest rewards have had their xp reward raised up to x3. I find myself getting a full ‘bubble’ of experience for many quests again. More when the 40% rested bonus and 30% ‘you’ve been at this level too long’ bonus and the 20% veteran reward amulet are applied. Aion is still no where near WoW in terms of leveling speed, but it’s reasonable now.

The pets added are well done, they have great animation following you and good idle animation. If you have collecting instincts they will make your day. There are 200 slots in your ‘pet inventory’ so it looks like they plan to continue to add many many more. The fact that many of these pets have a ‘point’ is depreciated, whether it be extra inventory or producing crafting items, or warning you when you are about to get ganked by a hiding enemy player… now that’s a cool moment, and talk about forging a bond with your pet! New player emotes that work with the pets are available. I could see the pet inventories getting confusing if I had a bunch of pets with that feature…

Content wise for lower players there are the new quests I mentioned and the new instances. Two new solo instances have been added for players below 50. Now that may not sound like a lot, but they have been added at the points where people stalled out and didn’t have enough to do. (18-22) and (37-41) I have only been through the 37-41 instance but it is very well done and designed to make sense as something you go through an number of times. The storytelling in the instance is great and the gameplay is challenging. I found myself one hit from dieing at the end of many of the fights. With a 22 hour timer these are something you could do every day while in the level range. Item drops sweeten the deal.

Over all, Assault on Blauria is worth coming back to Aion for whether you are at the endgame or not.

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